What is this stuff? Other offensive stats just consider how many passes, and how many goals. This attempts to break down further the passes both thrown and caught. Basically, the system gives more points for a longer completed pass or a shorter pass that breaks the mark to a wide open receiver. A team requires 6-8 points of throws to score a goal. Short passes are worth 1, 10-25 yarders are 2, 25-40 are 4, and hucks are worth 6. Add these up to get gross thrower points (TP) or receiver points (RP). To get net points, subtract for throwaways or drops: -6 for a short one, -5 for a middle, and -3 for a huck, reflecting the opponents field position and their ability to get a fast break going. It would probably be better to incorporate where on the field it happens, but that is a needless complication. One problem is that zone points are overcompensated, so perhaps counting zone dump/swings as 1/2 might do the trick, but it was too much work for now. I see two uses of this:

It's just another analytical tool available.

Note: The stats were taken by someone else, so I can't vouch for their accuracy. There are some minor discrepancies, but they are more or less accurate.

I've also tried a few other weighting schemes. In the accessible chart, Method 1 is described above, so medium passes are worth twice as much as short passes. In Method 2, short passes are worth 0.7 pts., while medium ones are worth 2.1, for a 3x value of medium to short. In Method 3, the weight is medium=2.5, short=0.5, or 5x. In Method 4, completions are worth the same as in Method 1, but turnover penalties are doubled.

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