DEATH OR GLORY PLAYBOOK, FALL 1994

Well, not really a playbook, it's more of a summary of things we should be comfortable with by the end of the season.

This is now old news, and Mooney has published a lot of the philosophy in his Conceptual Ultimate series, but the general principles still apply today, even though some of the things are obsolete and others are just plain wrong, but it will be left as an exercise for the reader to determine which is which.

The following is a basic strategy for the team. Here is the full playbook. Enjoy.

MAN TO MAN

Basic strategy is to take advantage of positioning, using lots of fronting (also called face-guarding) and limited INTELLIGENT switching. Of course, some players are so good and so dangerous that the men covering them must focus all their energy on trying to shut them down and can't really afford to look to poach or switch. In these cases, the other players have to look to help them out, especially if the receiver cuts long. The "Last Man Back" should always be aware of deep cutters.

SIDELINE RESPONSIBILITIES

In a man to man, the sideline should keep the field informed of who is last back. They should also be watching for deep cutters so they can tell the last back to switch deep, although that is also last back's responsibility. In a zone, they talk to side middles and the deep deep primarily, although again the on-the-field players have the responsibility to look around. Sidelines should concentrate on offensive players who are out of the field of vision of the particular defender ("Joe, he's coming in now"). In general, positive encouragement and commenting on good play are what we're looking for. For many people, screaming at them is an effective motivator, but for others, it's a spirit crusher. We should all have thicker skins, but that's not the way some people work. Just be a little thoughtful when you're calling one of your teammates an asshole.

OFFENSE

BASIC STRATEGY

Take easy passes, especially at high stall counts, until we can get a big strike. In past years, we would either try to force it in 20-30 yard passes or else force the long play. Now, our first look is usually long if it's open, but only if it's open. Often times a long pass is an easy one. In general, we don't want to throw to matchups, we want to throw to open receivers, especially on long throws. A good long throw is one where even if the receiver and defender were reversed, you'd still make the throw and it would never matter because he's that wide open. Less forcing, less heroic stuff. To sum it up, it's so easy.

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